Kingdom hearts choices sword shield staff. 5 + II. Kingdom hearts choices sword shield staff

 
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Sword is attack power (as a beginner probably preferred) Staff is magic (you probably are not going to form top notch strategies on how to use the very limited system) Shield is defense (game is not that hard when on normal) AutomaticBullfrog573 • 6 days ago. Posted by u/semajniN - 11 votes and 25 comments Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. My first question is when at the very beginning it asks you to choose between 3 items, which ones did you guys go for? *Sword. Edited August 17, 2017 by The Transcendent KeySo I searched for a while and couldn't find a single thread about this, but I seem to remember reading a while back in the Kingdom Hearts 1. Staff is mage, and gets the highest base MP (and therefore highest magic/summon damage), and learns MP abilities earliest. The Ability system in Kingdom Hearts II has received both minor aesthetic upgrades, as well as major mechanical changes. A “kingdom” in biology is a classification of living things. Thunder Boost Rumbling Rose. Im replaying both kh games on ps3, and im halfway through kh1. The one you give up just alters your base stats. KH1: I usually take Shield drop Sword on Proud. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. Level-up ability order is a. Goofy is King Mickey's Captain of the Royal Guards. Add this game to my: Favorite Games. Which Starting Weapon is the Best in Kingdom Hearts: Final Mix? The best weapon to choose at the start of Kingdom Hearts is the Dream Shield. Shield is chosen at the start: Lv. You pick one you want to get better in and one…Sword = medium. Good Luck! C=Doesn't matter. You can get power ups and defense ups with some grinding. All routes now gain two additional Experience Boosts, at levels 20 & 50, to assist in grinding. Choose the shield. you also get gaurd and lvl 9 and scan at lvl 12. For Kingdom Hearts HD I. You can increase defense and strength with items throughout the game so the benfits are nulled really. 5 Remix on the PlayStation 4, Kingdom Hearts 1 Guide and Walkthrough by cR0Ck. ) is a call-back to choosing between Dream Sword, Dream Rod, and Dream Shield in the Awakening sequence in the original Kingdom Hearts; unlike Kingdom Hearts, however, the Struggle Bat only gives a bonus to a particular stat and will not dictate the order Sora will learn his abilities in. Cure is extremely useful and it is best to acquire it as soon as possible. The sword, the shield, and the staff have been a staple of the main story games that shape gameplay so Im assuming theyll come up again in Kh3. This is the same as choosing between the Staff, Shield and Sword and effects which abilities Sora will get as he levels up. If you choose Staff, you get magical abilities such as Fire Boost, Blizzard Boost, and such earlier. This is represented by three weapons: the sword, shield, and staff. Critical already gives you extra abilities like Finisher Plus and Reaction Boost. Either way sword sticks out as a sore thumb. for sora, use all crystal crowns and ultima weapon. Complete The Caribbean to Unlock. Shield for protection, Sword for might/strength (im blanking on the term. View Kingdom Hearts 2 Sword Shield Staff Abilities. Part 2 - Beasts Castle. If you're going 100%, then pick the rod, you get 2 extra MP that can't be obtained otherwise**. a Sword, a Shield, and a Staff. Enhances magic to increase damage dealt with blizzard-based attacks by 20%. Im thinking about starting over and doing hard mode, which is the best one to choose first and to sa----- Sora’s Stats at Level 1 and Level 100 Based on Initial Attribute Choices ----- As you can see from the table below, this choice has minimal effects on strength, AP, and defense at high levels-- but the differences in MP and number of item slots are something to think about. If you want to use the staff, I recommend using on a playthrough that isn't being played on proud mode, cause I did a playthrough like that (gave up the shield cause I didn't want to have piss-poor strength) and I got my ass. for donald, use all cosmic arts and the weapon that gives the most magic. Goofy turbo, 2, dashes through enemies, . In proud mode, you'll want that extra defense boost, but still want modest strength. . In end-game, you’ll have two more strength than the other builds but that’s only at Level 100. Log in to add games to your lists. Time 2 mins. Each has a different advantage for the player throughout the rest of the. For Kingdom Hearts HD 1. - The Gunslinger. Kingdom Hearts HD 1. Then on critical, I do staff sword or shield sword. Each option gains the same abilities and accessory slots, just at different. If you choose the. Shown are the Support and Weapon abilities. shield, sword, or staff? And other tips?". Kindness. Thing is, every ability you get from. For Kingdom Hearts III on the PlayStation 4, a GameFAQs message board topic titled "Dive to the Heart choices". Touch device users, explore by touch or with swipe gestures. So the sword would be the best choice by. Picking your Struggle weapon (staff, sword, etc. What do you want outta life? If you choose the first options, your journey will begin at dawn; The kingdom is the third taxonomic rank in the biological classification system. for goofy, use all omega arts and the massive bumper shield. Choose Sword - reject Shield or Choose Sword - reject Staff I have numerous save games from that playthrough. Author videogamefreak. Staff is, however, the best and only choice if you want to attain the maximum MP. The extra mp is nice for healing in the first one, before the weird change done to magic, but honestly, the way your earn abilities with shield versus the sword or staff, the fact that you have all the strength you need (at least, for all runs except maybe lvl 1 runs and/or the one where you don't change equipment), and magic is still OP, the. KH1 Staff is the best to take (you get extra MP, which means more Cure/Aero/Gravity to no-skill with). The choice you really need to make is going to be whether you want +2 Item Slots or want 3 MP instead of 2. For the 3 questions. Attack vs defense is a bit harder of a choice. Keeping sword and discarding shield definitely. For example, if you level Sora up to 15, your abilities are: Sword: Reaction Boost Shield: Damage Drive Staff: Fire Boost Hope this helps! If you choose Shield, you get defensive abilities such as Damage Drive, Defender, and such earlier. They are listed in the order of their earliest availability. The wand gives you extra magic which gives you the most possible magic slots. sword shield or staff. Prior to starting this run, you must make three choices: difficulty mode, level. Picking the sword means you'll learn offensive/attack abilities faster than defensive ones (you'll still get them all in the end, it just might take longer than if you'd picked another). Great. Both the Kingdom Hearts Keychain Dream Sword & Dream Rod & Dream Shield set and Kingdom Key & Mage’s Staff & Knight’s Shield set are available for pre-order on the Square Enix North American. The Sword, Shield, and Staff unlock abilities at different levels as Roxas (and eventually Sora) level up. Magic and item slots are the only thing you can't upgrade via items, and at 100 you will have more magic than picking the sword or shield. The Experience Boost Ability increases experience earned by 20%, as is unlocked at level 9, 17, or 7, depending on whether you chose the Sword, Shield, or Staff, respectively. CryptoWhat you choose has no bearing on anything in the game, including learning new abilities. Hearts kingdom maintenance chart level january chi notice update missions 15th. This gives you access to some pretty key abilities much earlier on. His Abilities are divided into three groups: Action Abilities, Growth Abilities, and Support Abilities. if we go by game feats, the Sea salt trio are honestly the hardest trio to rank in terms of fighting style. Taking the Sword or Shield will have you start with 2 MP and finish the game with 8 MP. Going for the plat, what’s the best choices for this run I. Plays 6243. Notify me about new: Guides. I think Rod is the best choice for those who know the deeper mechanics of KH1, but if it's your first time doing Proud Mode, I think survival is more. Shield = Defensive abilities earlier. Hence, it is recommended to give up the sword. Specifically, the Shield will give you a permanent item slot (ON TOP of the max level, meaning you’ll have more item slots than those who picked sword of staff). Inventory and stats carry forward to Sora at Prologue's end. Scenario: You wake up in your heart, a dive featuring all of the things that make up you. Raises percentage of obtaining rare items from slain enemies. Raises chance of receiving more MP, HP, or Drive orbs. Haha, I think almost everyone got the sword as a kid. Equip more to boost effect. Beginner, Standard (Its called Final Mix Mode) and Proud. Kh13 Community On Twitter Poll Of The Day What Is Your Preferred Weapon Choice Sword Staff Shield Kingdom Hearts Art Kingdom Hearts Kingdom Hearts Fanart . You always get once more first over second chance no matter what weapon. Never pick the Sword unless you're going for a quick run-through of the game. 1 Jackpot 2: Receive more munny and HP/MP balls in battle. Your choice here determines Sora’s ability schedule as he levels up. KH1: I usually take Shield drop Sword on Proud. You miss out on 2 MP from the Staff and an item slot you'd get with the Shield. The questions effect the speed that you leveling up. Sword = Offensive abilities earlier. 5+2. Sign Up for free (or Log In if you already have an account) to be able to ask and answer questions. But you can farm as many STR ups as you wish so the bonus from the sword is totally useless. View Kingdom Hearts 2 Sword Shield Staff Abilities; 10/10/2022. In the opening of the game, you’ll have a choice between three weapons, the Sword, Shield, or Staff. The game is pretty clear about what your choices mean here: You pick one to be a focus and one to sacrifice. In terms of abilities they're all pretty balanced, you'll always get some great abilities early and have to wait a long time for some of the good ones. Staff is a terrible choice now, the abilities you get early are basically only good for cheese strategies and minigames, and the elemental boosts are pretty much only relevant for endgame anyway. A staff of wonder and ruin. I don’t ever recall trying the hard modes as a kid so it will be a new challenge, and as a grown-ass man I’d. Sword = Physical Strength Magic Rod = Magical Strength Shield = Defensive Power The first choice you are asked to make will determine what stat grows more quickly, wheras the second choice determines which stat grows the least. The first time, with the struggle bats, I chose the hand guarded struggle bat (defense+1). 5 and I really want to make the best possible decision. Early stats are determined in two choices, picking a Struggle weapon on 1st Day and how much munny is earned on 2nd Day. While airborne, tilt and press to air dash in that direction and evade attacks. There are two choices in KH2 but no sacrifices. Okay everything else; Take Shield, forsake Sword – Very even playthrough with a slight weakness in MP. Re:coded uses the arrow keys to move Sora around the screen. Confirm - A. If you are a first time player, pick the shield drop the sword. Long term advantage is in 2 extra MP only rod users can get meaning long. However the second one you choose will be a stat reduction. Normally, one MP is given for every 12 levels, with 1 exception for the Sword & Shield. The max MP is more valuable than the item slots, both because it increases your spell damage and because KH1 Cure is cheap and plentiful. The former is risky for obvious reasons and the. pick the first 3 to level up quickly the first 50 levels and slowly the last 50. You get combat abilities earlier if you choose the sword, defensive abilities if you choose the shield, and magic buffs if you choose the staff. in kh2, i always pick the offensive struggle stick and the shield, does picking the rod benefit me in any way? im a huge material grinder (99 lucid shards before land of dragons) so is the shield the best overall choice? whats the diffrence in Abilities from sword, shield, and staff? and does. 2. This is a list of weapons that appear in Kingdom Hearts II and the Final Mix version. Sword = Physical Strength Magic Rod = Magical Strength Shield = Defensive Power The first choice you are asked to make will determine what stat grows more quickly, wheras the second choice determines which stat grows the least. Actually, the choice in KH2 only affects the order in which you get your abilities. Craftable Or Upgradeable Via Synthesis. Experiment with every tool available to you. For KH2, the Struggle weapon only increases the appropriate stat by 1. Hercs Shield is obtained after conquering the Hercules Cup. WHile Strength and Defense can be boosted manually, MP cannot, so for overall stats, the Staff is the only way for that. I chose staff and gave up sword, since I didn't have any idea what to expect and remembered KH1 where you were only able to get 1 extra MP bar if you chose staff and 1 extra item slot if you chose shield (sword was worthless. For level 1, +Staff - Shield. You lose 2 points of Strength from the Sword, 2 points of Defense from the Shield, and 2 AP from the Staff. The defensive abilities that picking shield gives you sooner are valuable on Proud mode, but I wouldn't recommend starting on that difficulty. kingdom, kingdoms, shield. erans0 • 1 min. 5 and I really want to make the best possible decision. Clear Pooh's Hunny Hunt with at least 100 points. Hence, it is recommended to give up the sword. Sora is also able to temporarily wield a staff while within his Dive to the. Sora's Abilities screen in Kingdom Hearts. Please see the KH2: Mechanics page for a full list of these abilities and when they unlock. The staff is meh. Heavier damage restores more MP. Move character - Left analog stick. Then, you can pick the rod for Fire or the shield for Round Blitz, depending on your tastes. if you were to choose the Sword versus the Shield during the beginning of the game, then you won't get Second Chance and Once More until (very) much later on into the game, where if you choose the Shield, you would get these abilities sooner rather than. If you choose the staff, you learn magic boosting abilities earlier then if you would have chosen the sword or shield. . Sword is probably the worst choice in a 100% run as it has no end game advantage over the other 2 choices. The Staff gets both of these). 6,413. In the beginning of KH2 we are given two chances to pick a weapon of our choice. If you plan on only going through the story and not doing any optional content, the choice is a bit less obvious. The game opens with a daydream about light and darkness, then shifts to a plane of nothing but round floors featuring Disney characters. Other difficulties I take staff and drop sword. Sword: Best for fighting end game bosses I’d say it’s better at the start than the end since you get the strength boost at the beginning when there’s not a lot of accessories to buff this. Unless you do a level 1 run, you'll want to get Once More and Second Chance as soon as possible, and the Shield gets you both the earliest. CryptoKingdom hearts character builds. Starting Stats. Strength +3. Kingdom Hearts 1 Trivia Quiz. Jump to content Poll of the WeekBusiness, Economics, and Finance. So I decided to share my point of view with you guys. It depends on your play style but I’d suggest choosing the shield and giving up the. For KH2: On day 1, you get a stat bonus by picking between a sword (+1 strength), a staff (+1 magic), and a weird shieldish thing (+1 defense). If you're not a KH1 veteran, choose the Shield and drop the Sword. I chose both swords and silver crowned @lv1 2 weeks ago in JP version. Thankfully the choice of Sword, Staff, or Shield at the beginning of the game means that each run can still be a very different experience. In kh1 the magic works. Everybody's a Critic. While Staff and lose Shield is arguably the hardest way to start the game. I was ten and the appeal of the Sword was too great, and since I knew not a thing about the magic in the game I gave that up, hoping I could fight with a Sword and Shield. Clear Block Tigger with at least 150 points. I don't recommend the Sword because Defence is better than Strength, particularly early in the game. Kingdom Hearts 3The Dive to the Heart is a unique realm that frequently is featured in the Kingdom Hearts series. I almost always drop the Sword if I need to sacrifice something out of the three options. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Notify me about new:. The weapon choice effects your starting stats and what abilities you learn at whatever level. 1 2. 5 ReMIX on the PlayStation 3, a GameFAQs message board topic titled "Sword, Shield or Rod/Staff?". The item slots are more a consideration for the solo Coliseum matches than anything. 10,708 posts. Equip more to entire party to boost effect: N/A MP Rage 2: Recover MP whenever you're hit in battle. Before the decision of which object between the sword, shield, or staff will best serve a Kingdom Hearts: Final Mix playthrough, it’s important to establish the significance of the choice. Then, I come to Roxas' dive to heart and am given a choice between a Shield, Sword, and Wand. The only reason the choice matters in KH1FM lv1 is the staff MP helps alot. For some reason, you get several Finishers the earliest by going Staff. All the final mix games are harder then the original, since the enemies are tweaked to give more of a challenge. So pick your choice wisly, for it will be with you the rest of the game, no matter how many stat increses you give them, one will always be more powerful than other. This is shown in the table below. On Critical, I can see no reason to not. This is represented by three weapons: the sword, shield, and staff. Sword is the worst, shield is second tier, staff is the best, since it gives an MP boost, which you can't get through Attack Boosts and the like. Selphie, Wakka, and Tidus's questions affect how fast you level - Primarily top answers ("your journey begins at dawn") have you. In kh1 the magic works with exponential stacking, I want to say the highest possible magic stat is about 18, without the staff that's a measly 17. Shield = easy Sword = medium Rod = hard Mp has the fewest amount of ways to increase and you need the Rod for the max possible amount of MP. 6,413. The power of the guardian. On his first day at the Simulated Twilight Town, Roxas is given the chance to choose one of three different styles of Struggle Bat prior to. Other difficulties I take staff and drop sword. 0 0. Advanced player me, after playing the game on Proud Lv1, learned how broken magic is in KH1 and now I always pick Staff and drop shield. Menu. In Kingdom Hearts, abilities are a type of skill that is equipped by allotting Ability Points (AP). Adjust camera - Right analog stick. Staff is, however, the best and only choice if you want to attain the maximum MP. e keep shield discard wand, start at dawn. Ultima Weapon. PSN: ChaosInuYasha (make sure you give me fair warning as to where you met me and why you wanna add)Story [] Kingdom Hearts 358/2 Days []. Claw Blades. As for stats, the choice should be between choosing the shield and staff. Which one is good, dusk dawn or midday? I’m doing a story, speed run for the game and I already chose shield and gave up sword? But I’m stuck on which one I should choose for level progression. Critical mode is available in kingdom hearts birth by sleep, kingdom hearts ii final mix, kingdom hearts re:coded, kingdom hearts 3d: Proud mode · 2 · none ; This took so many hours and i am so tired of hearing this stupid kirby song. If you're trying to speed through the game then early access to Sliding Dash and other Combo Finishers will greatly increase your damage dealt. Starting at. First: Sword, second: Shield It's not the best combination but i feel that it is a good one :)The first choice you make in Kingdom Hearts is related to your build. Check Details. February 4 2020 Pixel Jello Kingdom Hearts 3 KH3 ReMind 0. Shield for protection, Sword for might/strength (im blanking. Oh, and Sora's huge. . The first time, with the struggle bats, I chose the hand guarded struggle bat (defense+1). Staff/Sword:Summoning and Magic is really powerful, at the cost of your. So Shield and Sword have the same strength, defense, and magic caps but Shield gets one additional item slot. So the Struggle weapon is more or less just an early game bonus, but the Dream weapon affects which abilities you get at level up for the rest of the game, and choosing Shield gives you Once More and Second Chance earlier than the other. So pick your choice wisly, for it will be with you the rest of the game, no matter how many stat increses you give them, one will always be more powerful than other. The level cap in. Guard, you bet, great and useful. Str: 6; Mag: 4. + Shield: 8 item slots, early Guard, Second Chance, and Leaf Bracer. Initial choices: Normal, +Sword, -Shield, Night Kingdom Key Ultima Weapon Ultima Weapon* Max HP 84 Max HP 84 Max HP 102 Max MP 8 Max MP 10 Max MP 13 Max AP 48 Max AP 48 Max AP 57 STR 72 STR 81 STR 87 DEF 64 DEF 64 DEF 70 Items: 7 Accessories: 3. Home; Boards;. This means that at level 6, all choices will get a permanent increase in HP and unlock a new ability. Question regarding dream weapon (sorry guys),. What combination will you pick?" - Page 2. The items you choose and discard at the beginning of the battle determine which of your stats are strongest and weakest. The best weapon to choose at the start of Kingdom Hearts is the Dream Shield. Shield The wand gives you extra magic which gives you the most possible magic slots. Mysterious Abyss Keyblade – Kingdom Hearts 2 Final Mix. The questions effect the speed that you leveling up. (The sword gives you more strength, but that's not necessarily important as you can easily get a Strength boost item and get maximum strength either way). 2nd Day: How much munny you earn doing odd jobs determines an AP boost, also one-time-only. As per an answer on the KH2. Rod Routes your AP and MP are great but you're going to take a hit on your strength or defense, this one offers the most balanced route or a glass canon route like sword. It only changes the order of abilities, and Second Chance and Once More are important enough that Shield is what I go with no. Leap at an airborne enemy and attack with shield: 1 Charge 2: Charge and knock out an enemy with shield. Picking the sword means you'll learn offensive/attack abilities faster than defensive ones (you'll still get them all in the end, it just might take longer than if you'd picked another). Sword is the worst, shield is second tier, staff is the best, since it gives an MP boost, which you can't get through Attack Boosts and the like. Sword gets its extra at level 42, the Shield gets its extra at 72. Union X however places Roxas in Speed while Axel in Strength whenever the trio's medals are released together. )Now that Kingdom Hearts: Final Mix is on PC, players wanting to start on the highest difficulty can use these tips to get through it. The number of item slots differ based on what's kept. Sign in with the following networks. ) If you chose either the Sword or Staff, you'd be stuck waiting until 99 or 65 respectively. Answers: 1. Take Sword, forsake Staff – High strength, low AP. The struggle bat decides your stats the sword shield or staff determine what abilities you get. The weapon you drop only affects your starting stats. Also choosing either sword or shield and giving up the staff then choosing the first answer to the three questions is going to make. Couldn't cycle through characters on Status/Equip Menus (but could on Sphere Grid, strangely) Persona 3:FES - Camera would randomly rotate as if I. See moreHome Strategy Guides Kingdom Hearts: Sword, Shield, or Staff (Which Is Best?) By Daniel Viegas Published Mar 30, 2021 Before. So the sword would be the best. 1. It compliments the instinctive way to play: hit stuff until you need to heal and don't die. Also, emphasis on Combo- Attacks. ZeroSora. Shield/Staff: You will have less powerful magic, but normal MP. For Kingdom Hearts III on the PlayStation 4, a GameFAQs message board topic titled "Question about best build in KH1 Final Mix". The sword will level up your abilities warrior style. I think I'm really "going magic" as I'm trying to implement more magic spells in my combos, that's what I meant. 8. Just like the first question youll have 3 options for the second question. R. I'd say Sword is harder than Rod. Published. I choose the rod because magic pwns everything in KH1, and in KH2, I also choose the rod because magic STILL pwns everything. the best ive found is choosing the shield and giving up the sword. You're gonna need that extra defense in the long run (especially at the start). and then the questions it asks you on Destiny Islands. Nintendo Switch PC Xbox One. Long term Sword offers no advantages. "Sword of Dream") is a weapon which appears in Kingdom Hearts, Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts Re:coded. but is a fine choice if just playing for fun. His weapon of choice is a shield as he chooses to protect and solve conflict with as less violence as possible. Magic really comes into its own in the later parts of the game, by which point 1 magic point won't make much difference. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. RELATED: Kingdom Hearts: Should You Pick The Sword, Shield, Or Staff?Yes, mostly small stuff. Change to keep the Shield, drop the Rod. I chose the staff and when i was roxas i chose the middle struggle weapon. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. Kingdom Hearts Role-playing video game Gaming. The weapon choice effects your starting stats and what abilities you learn at whatever level. A sword of terrible destruction. Best Starting Choices In Kingdom Hearts 3 Tips Prima Games technology is still a mystery. These skills can either be active techniques which can be performed at the character's discretion, or passive upgrades which are always active and enhance the various stats or qualities of the character. ShionJrCitrine 8 years ago #3. Menu. Taking the Dream Rod will always net 3 MP at the start of the game and 10 MP at the end. Even though staff gives more magic early on, all end up with the same stats and abilities EXCEPT the shield - the shield will give an extra item slot that the sword and staff won't (I believe you have to give up. Log in to add games to your lists. Whether you get rid of the sword (more power, less defense) or shield (less power, more defense) depends on your playing style; it matters more in the beginning tbh, you'll be powerful enough by the endgame that it won't matter at that point. I chose the staff and got rid of the sword, starting with Cure and Fire was nice. Overall, go with the Shield. Hello everybody! Longtime player, first time poster here! I’m about to embark on playing through the entire series and want help with some decisions…For the sword abilities, I don’t think they matter much and you get Stun Impact and Ripple Drive as nice attacks with Shield/Staff. Strength: 88. The Sword, Shield, and Staff unlock abilities at different levels as Roxas (and eventually Sora) level up. Kingdom hearts can be played online at most plays. Apr 17, 06 at 6:44pm (PST) ^. Which one is the best out the three S's and which struggle weapon. The first set of choices determines Sora's strengths in combat. Even if your not a magic user, by giving up the sword instead of the staff, you lose a lil bit of strength but you start off with 2 extra AP. I'm curious as to what choices others make in the "Dive into the Heart" sequence. 5 OT that some starting choices are far superior than others (Add/Drop Shield, Sword, Staff) I just started a playthrough of Kingdom Hearts 1. Choose Dawn since you'll be cruising through the game without needing to level past 50 anyway. There is a big difficulty spike and everything takes forever to kill with the Kingdom Key. Magic +3. The only difference is more AP which is useless with unchanging armor. Unlike many other RPGs, Kingdom Hearts 2 doesn’t offer a character creation screen where players can choose their stats and appearance. You'll level up faster if you pick the top answer on all 3 (but only up. The Abilities screen for Sora in Kingdom Hearts II. Log in to add games to your lists. Like some players, you may first choose the sword abandoning staff, to tie up the game. The main reason why players should choose the Sword over the Shield and Staff is the stats Sora has at the beginning of the game. 5 Remix at IGN: walkthroughs, items, maps, video tips, and strategies. Read description!A complete, detailed guide to the location of all the weapons (Sora's Keyblades, Goofy's Shields, Donald's Staves) THAT YOU CAN MISS (not th. SWORD. Choose one to. Which one you pick solely determines what abilities you learn from leveling up. The defense abilities early on make a huge difference at the coast of weaker endgame magic. The Dream Sword is a weapon which appears in Kingdom Hearts, Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts Re:coded. Enables the "Knocksmash" Limit Command. 5 + II. a little google magic goes a long way. You get less mana, but as “magic” isn’t a stat necessarily in this game it matters less because you can equip accessories/Keyblades later on if magic. Thing is, every ability you get from. The choice that decides when you learn techniques is when you're choosing between the sword, shield, and wand in the Dive to the Heart area. Extra MP is gotten through Bonus Levels. Merc123 12 years ago #7. Boards. FM Abilities are only available in Kingdom Hearts II: Final Mix. Posted July 12, 2015. Choose the Shield, sacrifice the Sword. Hands down the best setup is to pick the shield as your attribute and lose the staff. Below, watch us play Kingdom Hearts on PS4 — although we skipped over the sword, shield and staff portion, for everyone’s sake. You're about to get your Keyblade, but first, you gotta…So, the general consensus is: Sword: Best for fighting end game bosses but raising the character is harder from the middle game and up. Welcome to KH13. 3. Guard you bet great and. I can just give you all the info and you can just decide. dfj3xxx. . Walk forward to the center to activate the next scene where you will be presented with. and the questions are. Xion is the Rank XIV member of the original Organization XIII as well as a member of the real Organization. As an added bonus, this short guide can be also be used for the PlayStation 3. Stack the ability to increase the effect. My Station of Awakening: Kingdom Hearts by BaloWalloworld on DeviantArt from images-wixmp. Reset camera behind character (or center it on locked-on target) - RS (press) Hold to open shortcuts - LB. . ChesterTheJeste 15 years ago #1. The shield. They effect how quickly/easily you level up (by change the EXP requirements for the levels themselves) and it tells you this by what time of day it says you leave. Kingdom hearts 2 weapon choice.